![]() It seemed weird to hav e stores present in levels where I would never even nearly reach my maximum storage. Hercules completed this menial and doubtless very smelly task, but insisted on a. White House Talent Pipeline Challenge Vital Path for Construction Careers. Augius owned substantial herds, but he didn’t bother to have the dung cleared out of the stables. Eurystheus wanted to humiliate him by making him perform such drudgery. Collect 2 piles of gold on first island (leave the boulder and the gold behind it) 14. This is one of the more famous labours of Hercules. Originally posted by sfnhltb:The little sack with the plus sign is indicating it also has another (often more important) effect - as well as each level of each store you upgrade increasing your maximum capacity by 10 (I think always), it also increases the rewards for various actions - basically any resource gathering action is increased - so if you would have got 2 wood/gold/food from a location and have a level 1 store, instead you get 3, with a level 2 store you get 4 each time (making every action twice as effective), etc. Clear down to the renewable resources 10. It obviously also makes lots of other levels much easier, where you are otherwise very tight on some resource(s), you instead will have plenty and avoid getting stuck waiting for recharges/farms/workshops. Restore the worlds beauty by using everything at your disposal, from Megaras magical abilities to even a fire hydrant Team up with friendly allies like King. Providing Steam statistics and charts - revenue estimates, pricing and other stats on 12 Labours of Hercules XIII: Wonder-ful Builder. This is essential to actually complete one of the later levels - one with lots of lumber sitting around, you have to build all the stores to their maximum level (13 in all) before picking up any of the gold lying around, because you need 80 gold to win, but there are only 4 gold piles, plus one recharging gold spot to get the rest. It seemed weird to hav e stores present in levels where I would never even nearly reach my maximum storage.The little sack with the plus sign is indicating it also has another (often more important) effect - as well as each level of each store you upgrade increasing your maximum capacity by 10 (I think always), it also increases the rewards for various actions - basically any resource gathering action is increased - so if you would have got 2 wood/gold/food from a location and have a level 1 store, instead you get 3, with a level 2 store you get 4 each time (making every action twice as effective), etc. Oprindeligt skrevet af sfnhltb:The little sack with the plus sign is indicating it also has another (often more important) effect - as well as each level of each store you upgrade increasing your maximum capacity by 10 (I think always), it also increases the rewards for various actions - basically any resource gathering action is increased - so if you would have got 2 wood/gold/food from a location and have a level 1 store, instead you get 3, with a level 2 store you get 4 each time (making every action twice as effective), etc. ![]() It obviously also makes lots of other levels much easier, where you are otherwise very tight on some resource(s), you instead will have plenty and avoid getting stuck waiting for recharges/farms/workshops. The little sack with the plus sign is indicating it also has another (often more important) effect - as well as each level of each store you upgrade increasing your maximum capacity by 10 (I think always), it also increases the rewards for various actions - basically any resource gathering action is increased - so if you would have got 2 wood/gold/food from a location and have a level 1 store, instead you get 3, with a level 2 store you get 4 each time (making every action twice as effective), etc.
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