The biome, Gardens, means that the map will drop all three standard resources.Īfter the player gets everything there is to get from Tricky Paradise and reaches past Zone 6, they are expected to create their own maps. The game always creates a standard level 6 map for the player called Tricky Paradise. Reaching zone 6 will make the Maps button visible. The player's first encounter with maps should be at zone 6, where they are always unlocked. You may not switch to a different map until you've completed the unfinished map. You may also return to the Maps Screen while a map is still in progress, and then resume fighting in either the world, or the unfinished map. Recycling a map will give back 1/4th of the cost it would take to create a map of that level without using any properties (sliders).Ĭompleting a map takes you back to the Maps Screen (unless the Exit to World option is selected). These maps are always found in the same places, and yield the same unique reward.Īnother special kind of map are Void maps, they reward helium and Heirlooms, and start dropping from enemys after the player has used the Portal at least 1 time. Maps can also be utilized to farm loot in the form of various resources.Ī list of all unlocks found in maps can be seen here.Ī special kind of map is the unique map. Beside those, the player can also find new housing, as well as some upgrades. The most important thing maps have are equipment prestige upgrades. They are first unlocked at zone 6, where the player receives their first standard map - Tricky Paradise. If you use Perky to assign your Perks, you should use the “Other c²” Preset.Maps are combat zones that can be run as an alternative to the zones in the world. In Battle Spec you use AutoGold Battle or AutoGold Voidtle. Battle Spec – The specialisation designed for progressing as far as possible, used for clearing Spires for the first time, farming DE and improving Liquification and Challenge² bonus.At Fluffy Evolution 8, after reaching 50-100Sx total Helium, to reach E8L10 (Evo 8 Level 10) and unlock Universe 2.At E7L10 you gain an immensely powerful Helium farming ability that will let you start farming Helium again. At Fluffy Evolution 7, after reaching about 2-5Sx total Helium, to reach E7L10 (Evo 7 Level 10).This specialisation is most frequently used: If you use Perky to assign your Perks, your ideal weights for Helium/Attack/Health/Fluffy are 1/50/1/500. In Fluffy Spec, you use AutoGold Voidtle to maximize attack power without compromising Nullifium gains. Fluffy Spec – The specialisation designed for farming Fluffy Experience.If you use Perky to assign your Perks, your ideal weights for Helium/Attack/Health/Fluffy are 500/50/1/500. In Helium Spec, you use AutoGold Helium (until Zone 350) and AutoGold Voidlium (after Zone 350) to maximize Helium. Helium Spec / Hybrid – The default multipurpose specialisation, designed mainly for farming Helium.This is because Poison is a huge buff to damage, and if you don’t climb for prestige upgrades in later zones, you may find yourself immediately out of damage when you step into Wind Nature Empowerment. Climbing Bionic Wonderland – When pushing, it is a good idea to complete Bionic Wonderlands on Poison Nature Empowerment much higher than your current zone, to acquire gear from future zones.Push runs are used to farm Dark Essence and increase Highest Zone Reached for Liquification. Push run – A long run where you try to progress as far as you can. Used for farming Helium and Fluffy Exp outside of Dailies. These runs dont usually take more than 2 hours. In this guide some terminology is used that you may not know, so I will explain it here.
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