![]() I don’t understand why not make exclusive titles for one and not for the other? I know they DID make these, but not enough non-FMV (aka: Not Crap) games were exclusively released for the Sega CD. They look crazy similar and aren’t always distinguishable.Īlso just as in the previous installment, Lethal Weapons II saw a release on both the Sega Genesis and the Sega CD. It’s frustrating, though, as the good guys wear the same damn clothes as the bad guys sometimes. These are the same general rules of the original game. Anytime you get shot or shoot an innocent little damsel or barkeep, you will lose a life. In the arcade version, you have zero continues but can play until your little pockets run dry of quarters. ![]() Unlike the arcade game, once you run out of continues, you’ll be pushin’ daisies. Just like in the previous installment, you start the game with a set number of lives (five lives to be exact) and a number of continues. Yea I’ll have a shot of whisky and a OH MY GOD WTF! Restore order by eliminating the enemy and ridding their presence entirely. You are the sheriff of this little Podunk sandy town and it’s your responsibility to kill these outlaws and protect the town-folk. Bank robbers, saloon barflies, and outlaws run wild in the streets and refuse to be controlled by anyone, especially you. Lethal Enforcers II takes place in the western part of the US back in the days of the Wild West. What we get is a game that looks and sounds entirely different yet plays EXACTLY the same. Released in 1994, this arcade port followed up the original Lethal Enforcers shooter game with a throwback to the old west! Technically considered a prequel, Lethal Enforcers II: Gun Fighters graces its viewers with a unique Wild West experience that’s only slightly more advanced than that of the original Lethal Enforcers. ![]() Release Date (NA): Genesis: May 1994 Sega CD: November 1994 ![]() Three difficulty levels help determine the number of lives and continues you have before the game ends.Platform: Sega Genesis (Mega Drive) Sega CD (Mega CD) Defeat the boss and you'll get to play one of two bonus rounds, which involve either shooting bottles or squaring off against a desperado to find out who has the fastest draw. Each stage ends with a boss character who will fire projectiles to keep you occupied while avoiding your shots. To receive a promotion, you'll need to be accurate with your shots while avoiding innocent bystanders. Lethal Enforcers II: Gun Fighters also features a promotion system that will have you rising through six ranks, from lowly Posse to U.S. Upgrades may be found inside barrels or behind objects, so keep blasting away at the scenery to reveal them. 50 caliber sharp, and cannon (seven rounds, cannot be reloaded). The six different items include: a rifle, shotgun, Gatling gun (twenty-four rounds, cannot be reloaded), double rig (two pistols). As you shoot down the bad guys, keep an eye on various power-ups to upgrade your weapon. The game is compatible with either the Justifier light gun (also from Konami) or control pad, and supports two players for simultaneous gun slinging action. In this sequel to 1993's Lethal Enforcers, the object is to shoot various outlaws through five digitized stages, each spanning multiple scenes: The Bank Robbery, Stagecoach Holdup, Saloon Showdown, The Train Robbery and The Hideout. Konami's showdown in the Old West makes the leap from the arcades to the Genesis in Lethal Enforcers II: Gun Fighters.
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